That's probably easier to scale down than a game with the sandbox design of Days Gone, however. But I think a new game that’s appropriately scaled could still be viable. F-Zero has been in the discourse lately and that’s a series I feel strongly about. It’s always sad to see a beloved game or series fizzle out though. I’m also happy to support games, but I don’t really get on with the reasoning that I need to do it in such and such time frame “or else.” I’m not an investor, I’m not on a board making the calls, and there are no guarantees about more content or a sequel either way. The odds of a Days Gone sequel ever happening might be slim at best, but that didnt stop developer Sony Bend from envisioning what. Expensive AAA games need lots of sales, and I don't think an enthusiast like myself is part of a large enough subset of the overall audience to make a significant difference. 19.99 at GameStop 23.99 at Best Buy 26 at Amazon. So I imagine how marketable it is to that group likely has much more of a bearing on which games get approved and which games generally do well than whether I pick a game up at launch. I think it's an easier sell for the mainstream audience that buys one to at most three games a year, rather than those who buy one or more a month. There’s just no way I’ll shell that much out for a single game, even for my favorite series. For me, €40 is already in the territory where I'll think long and hard about whether I need to play it right now, and that's already 50% off by new standards. More so now that €79.99 is becoming a thing. I can count the number of games I’ve bought full-price at launch over the past ten years on one hand though. just speaking for me personally as a developer, I don’t work for Sony, I don’t know what the numbers are. “It’s like, God of War got whatever number millions of sales at launch and, you know, Days Gone didn’t. “I’m just saying, you don’t, but don’t complain if a game doesn’t get a sequel if it wasn’t supported at launch,” Garvin replied. “But how do you know you love a game until you’ve played it?” Jaffe responded. In a new interview, Days Gone developers Jeff Ross and John Garvin discussed the impact of Shawn Laydens departure on the series, pitches for Resistance and Syphon Filter updates, and more. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever’.” “If you love a game, buy it at fucking full price. “I do have an opinion on something that your audience may find of interest, and it might piss some of them off,” Garvin replied. John Garvin was speaking to game designer David Jaffe on Jaffe’s YouTube show, where he was asked if he’d heard anything about any “meaningful uptick of engagement” with Days Gone since the game was added to the PlayStation Plus Collection on PS5. The game's recent surge in popularity only added to the anticipation, leading fans to believe that Sony might change their decision.The creative director and writer of Days Gone has said that players should buy games at full price if they like them, instead of waiting for them to go on sale or be given away as part of services like PlayStation Plus. Their hopes were buoyed when Days Gone's director revealed that a sequel could have been released this year if given the opportunity. Since the release of Days Gone in 2019, fans have been eagerly requesting a sequel to continue the story and explore the game's rich world further. Although the post turned out to be part of a broader PlayStation marketing campaign, it raises questions about the studio's future projects and potential new announcements. However, a recent social media post by Bend Studio, the game's developer, sparked speculation among fans that Sony might have reconsidered their stance. After being reported as canceled, Days Gone 2 is still being heavily demanded by players following a recent petition directed at PlayStation, surpassing over 100,000 signatures in a rather short period of time. Despite the fervent demand from fans, Sony rejected the possibility of a Days Gone sequel in 2019. PlayStation players continue to demand a Days Gone sequel from Sony, and their petition has garnered over 100,000 signatures so far. While things could change in the future, it seems unlikely. Days Gone, the popular post-apocalyptic video game, has gained a significant following in recent months, partly attributed to its inclusion in PlayStation Plus and the increased interest in the post-apocalyptic genre following the conclusion of HBO's The Last of Us TV series. From what Ross has shared, we now know Sony had no interest in bringing back Days Gone for a sequel.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |